Difference between revisions of "Snowblind"
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'''Materials:''' http://<br> | '''Materials:''' http://<br> | ||
| − | Plug and play BSP's with embedded materials:<br> | + | Plug and play BSP's with embedded materials ([https://developer.valvesoftware.com/wiki/VIDE VIDE]):<br> |
'''de_snowblind (CSS):''' http://<br> | '''de_snowblind (CSS):''' http://<br> | ||
'''cs_snowblind (CSS):''' http://<br> | '''cs_snowblind (CSS):''' http://<br> | ||
Revision as of 04:34, 12 October 2025
Contents
Snowblind
Snowblind Extended is a Source SDK map based on a level from the console game '007: NightFire'.
The map is a 1:1 replica of the courtyards inside Drake's castle, which is set in the Austrian mountains during a snowstorm.
Some small changes have been made from the original design, mainly to fix consistency errors, and to improve the gameplay.
Downloads
Valve Map Format (VMF): http://
Materials: http://
Plug and play BSP's with embedded materials (VIDE):
de_snowblind (CSS): http://
cs_snowblind (CSS): http://
dm_snowblind (HL2DM/GMod): http://
Game Modes
This map also includes visgroups for different existing gamemodes, enable the visgroup of the gamemode you want before compiling.
General compatibility includes all Source games. Conversion to Source 2 is possible without a lot of work.
Defuse (de_snowblind)
Compatibility: Counter-Strike: Source (CS:S), Counter-Strike: Global Offensive (CS:GO)
Hostage (cs_snowblind)
Compatibility: Counter-Strike: Source (CS:S), Counter-Strike: Global Offensive (CS:GO)
Deathmatch (dm_snowblind)
Compatibility: Half-Life 2: Deathmatch (HL2:DM), Garry’s Mod (GMod)