Difference between revisions of "Snowblind"
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== Game Modes == | == Game Modes == | ||
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General compatibility includes all Source games. Conversion to Source 2 is possible without a lot of work.<br> | General compatibility includes all Source games. Conversion to Source 2 is possible without a lot of work.<br> | ||
| − | + | This map also includes [https://developer.valvesoftware.com/wiki/VisGroup VisGroups] for different existing gamemodes, enable the VisGroup of the gamemode you want before compiling.<br> | |
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[[File:Radar de snowblind.png|256px|thumb|right|Radar of de_snowblind]] | [[File:Radar de snowblind.png|256px|thumb|right|Radar of de_snowblind]] | ||
'''Compatibility:''' Counter-Strike: Source (CSS) | '''Compatibility:''' Counter-Strike: Source (CSS) | ||
| + | * 16 Terrorists and 16 Counter Terrorists spawns<br> | ||
* Buyzones at Terrorists and Counter Terrorists spawns<br> | * Buyzones at Terrorists and Counter Terrorists spawns<br> | ||
* 2 Bombsites (A+B)<br> | * 2 Bombsites (A+B)<br> | ||
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<br> | <br> | ||
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[[File:Radar_cs_snowblind.png|256px|thumb|right|Radar of cs_snowblind]] | [[File:Radar_cs_snowblind.png|256px|thumb|right|Radar of cs_snowblind]] | ||
'''Compatibility:''' Counter-Strike: Source (CSS) | '''Compatibility:''' Counter-Strike: Source (CSS) | ||
| + | * 16 Terrorists and 16 Counter Terrorists spawns<br> | ||
* Buyzones at Terrorists and Counter Terrorists spawns<br> | * Buyzones at Terrorists and Counter Terrorists spawns<br> | ||
* 2 Hostages<br> | * 2 Hostages<br> | ||
* 1 Rescue zone at Counter Terrorists spawn | * 1 Rescue zone at Counter Terrorists spawn | ||
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<br> | <br> | ||
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'''Compatibility:''' Half-Life Deathmatch: Source (HLDMS), Half-Life 2: Deathmatch (HL2DM), Garry’s Mod (GMod) | '''Compatibility:''' Half-Life Deathmatch: Source (HLDMS), Half-Life 2: Deathmatch (HL2DM), Garry’s Mod (GMod) | ||
* 32 random deathmatch spawns<br> | * 32 random deathmatch spawns<br> | ||
| − | * 16 | + | * 16 Rebel and 16 Combine team deathmatch spawns (HL2DM only)<br> |
* ? random HL1 weapon drops<br> | * ? random HL1 weapon drops<br> | ||
* ? random HL2 weapon drops<br> | * ? random HL2 weapon drops<br> | ||
<br> | <br> | ||
Revision as of 09:59, 12 October 2025
Snowblind Extended is a Source SDK map based on a level from the console game '007: NightFire'.
The map is a 1:1 replica of the courtyards inside Drake's castle, which is set in the Austrian mountains during a snowstorm.
Some small changes have been made from the original design, mainly to fix consistency errors, and to improve the gameplay.
Contents
Downloads
Valve Map Format (VMF): http://
Materials: http://
Plug and play BSP's with embedded materials (VIDE):
de_snowblind (CSS): http://
cs_snowblind (CSS): http://
dm_snowblind (HLDMS): http://
dm_snowblind (HL2DM): http://
Game Modes
General compatibility includes all Source games. Conversion to Source 2 is possible without a lot of work.
This map also includes VisGroups for different existing gamemodes, enable the VisGroup of the gamemode you want before compiling.
Defuse (de_snowblind)
Compatibility: Counter-Strike: Source (CSS)
- 16 Terrorists and 16 Counter Terrorists spawns
- Buyzones at Terrorists and Counter Terrorists spawns
- 2 Bombsites (A+B)
Hostage (cs_snowblind)
Compatibility: Counter-Strike: Source (CSS)
- 16 Terrorists and 16 Counter Terrorists spawns
- Buyzones at Terrorists and Counter Terrorists spawns
- 2 Hostages
- 1 Rescue zone at Counter Terrorists spawn
Deathmatch (dm_snowblind)
Compatibility: Half-Life Deathmatch: Source (HLDMS), Half-Life 2: Deathmatch (HL2DM), Garry’s Mod (GMod)
- 32 random deathmatch spawns
- 16 Rebel and 16 Combine team deathmatch spawns (HL2DM only)
- ? random HL1 weapon drops
- ? random HL2 weapon drops