Difference between revisions of "Snowblind"

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== Game Modes ==
 
== Game Modes ==
The map can be compiled for multiple gamemodes, enable the visgroup of the gamemode you want before compiling.
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This map also includes visgroups for different existing gamemodes, enable the visgroup of the gamemode you want before compiling.<br>
 
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=== Defuse (de_snowblind) ===
 
=== Defuse (de_snowblind) ===
[[File:Radar de snowblind.png|256px|thumb|right|Radar de_snowblind]]
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[[File:Radar de snowblind.png|256px|thumb|right|Radar of de_snowblind]]
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'''Compatibility:''' Counter-Strike: Source (CS:S), Counter-Strike: Global Offensive (CS:GO)
 
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=== Hostage (cs_snowblind) ===
 
=== Hostage (cs_snowblind) ===
[[File:Radar_cs_snowblind.png|256px|thumb|right|Radar cs_snowblind]]
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[[File:Radar_cs_snowblind.png|256px|thumb|right|Radar of cs_snowblind]]
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'''Compatibility:''' Counter-Strike: Source (CS:S), Counter-Strike: Global Offensive (CS:GO)
 
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=== (Team) Deathmatch (dm_snowblind) ===
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=== Deathmatch (dm_snowblind) ===
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'''Compatibility:''' Half-Life 2: Deathmatch (HL2:DM), Garry’s Mod (GMod)
 
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Revision as of 08:47, 11 October 2025

Radar

Snowblind Extended is a Source SDK map based on a level from the console game '007: NightFire'.
The map is a 1:1 replica of the courtyards inside Drake's castle, which is set in the Austrian mountains during a snowstorm.

Some small changes have been made from the original design, mainly to fix consistency errors, and to improve the gameplay.








Game Modes

This map also includes visgroups for different existing gamemodes, enable the visgroup of the gamemode you want before compiling.




Defuse (de_snowblind)

Radar of de_snowblind

Compatibility: Counter-Strike: Source (CS:S), Counter-Strike: Global Offensive (CS:GO)











Hostage (cs_snowblind)

Radar of cs_snowblind

Compatibility: Counter-Strike: Source (CS:S), Counter-Strike: Global Offensive (CS:GO)











Deathmatch (dm_snowblind)

Compatibility: Half-Life 2: Deathmatch (HL2:DM), Garry’s Mod (GMod)