Difference between revisions of "Snowblind"

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m (Undo revision 550 by Dan (talk))
Tag: Undo
(v1.0 public beta)
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== Downloads ==
 
== Downloads ==
Embedded with [https://developer.valvesoftware.com/wiki/VIDE VIDE]<br>
+
Ready-to-go embedded BSP's: ([https://developer.valvesoftware.com/wiki/VIDE VIDE])<br>
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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! Map !! Gamemode !! Compatibility !! Download
 
! Map !! Gamemode !! Compatibility !! Download
 
|-
 
|-
| Snowblind Extended || Defuse || CSS || ''de_snowblind.bsp''
+
| Snowblind 2 ''v1.0'' || Defuse || CSS || [https://drive.google.com/file/d/1HUWSNH_fgK0Wl5uxqmd_MaUW8homSjRW de_snowblind2.bsp]
 
|-
 
|-
| Snowblind Extended || Hostage || CSS || ''cs_snowblind.bsp''
+
| Snowblind 2 ''v1.0'' || Hostage || CSS || <s>cs_snowblind2.bsp</s>
 
|-
 
|-
| Snowblind Extended || (Team) Deathmatch || HL2DM || ''dm_snowblind.bsp''
+
| Snowblind 2 ''v1.0'' || (Team) Deathmatch || HL2DM || <s>dm_snowblind2.bsp</s>
 
|}
 
|}
 
== Game Modes ==
 
== Game Modes ==
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Playtesting and feedback is appreciated.
 
Playtesting and feedback is appreciated.
  
* BUG: Snowfall stops in some areas after first death in CSS
+
* BUG: Snowfall stops in some areas after first death in CSS.
* TO-DO: Main courtyard slopes
+
* TO-DO: Snow displacements on the floors.
* TO-DO: Snow displacements on the floors
+
* TO-DO: Snow decals on floors and walls.
* TO-DO: Snow decals
+
* TO-DO: Wall texture decals.
* TO-DO: Wall decals
+
* TO-DO: Tunnel entrance trim model.
* TO-DO: Tunnel entrance trim model
+
* WISHLIST: Playtesting.
* TO-DO: Some balustrade models
+
* WISHLIST: [https://developer.valvesoftware.com/wiki/3D_Skybox 3D Skybox].
* WISHLIST: 3D Skybox.
 
 
* WISHLIST: Include the outside castle wall path, connect at G8 or E2.
 
* WISHLIST: Include the outside castle wall path, connect at G8 or E2.
 
* WISHLIST: [https://developer.valvesoftware.com/wiki/Nav_Mesh_Editing Navigation Mesh] for bots.
 
* WISHLIST: [https://developer.valvesoftware.com/wiki/Nav_Mesh_Editing Navigation Mesh] for bots.

Revision as of 13:30, 16 February 2026

Map

Radar

Snowblind Extended is a Source Engine map of a castle's courtyards, set in the Austrian mountains during a snowstorm.

The map is a near 1:1 recreation of Drake's Castle from the console game '007: NightFire'.
Some small changes have been made from the original design, mainly to fix consistency errors and improve the gameplay.








Screenshots

Downloads

Ready-to-go embedded BSP's: (VIDE)

Map Gamemode Compatibility Download
Snowblind 2 v1.0 Defuse CSS de_snowblind2.bsp
Snowblind 2 v1.0 Hostage CSS cs_snowblind2.bsp
Snowblind 2 v1.0 (Team) Deathmatch HL2DM dm_snowblind2.bsp

Game Modes

Defuse (de_snowblind)

Radar of de_snowblind

Compatibility: Counter-Strike: Source (CSS)

  • 16 Terrorists and 16 Counter Terrorists spawns
  • Buyzones at Terrorists and Counter Terrorists spawns
  • 2 Bombsites (A+B)








Hostage (cs_snowblind)

Radar of cs_snowblind

Compatibility: Counter-Strike: Source (CSS)

  • 16 Terrorists and 16 Counter Terrorists spawns
  • Buyzones at Terrorists and Counter Terrorists spawns
  • 2 Hostages
  • 1 Rescue zone at Counter Terrorists spawn







Deathmatch (dm_snowblind)

Radar of dm_snowblind
Radar of dm_snowblind (team)

Compatibility: Half-Life Deathmatch: Source (HLDMS), Half-Life 2: Deathmatch (HL2DM), Garry’s Mod (GMod)

  • 32 random deathmatch spawns
  • 16 Rebel and 16 Combine team deathmatch spawns (HL2DM only)
  • 0 random HL1 weapon drops
  •  ? random HL2 weapon drops


















Notes

Any questions/reports can be send to: Email Snowblind.png
Playtesting and feedback is appreciated.

  • BUG: Snowfall stops in some areas after first death in CSS.
  • TO-DO: Snow displacements on the floors.
  • TO-DO: Snow decals on floors and walls.
  • TO-DO: Wall texture decals.
  • TO-DO: Tunnel entrance trim model.
  • WISHLIST: Playtesting.
  • WISHLIST: 3D Skybox.
  • WISHLIST: Include the outside castle wall path, connect at G8 or E2.
  • WISHLIST: Navigation Mesh for bots.