Difference between revisions of "Snowblind"
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| − | < | + | |
| − | < | + | == Screenshots == |
| + | <gallery> | ||
| + | File:Snowblind1.jpg | ||
| + | File:Snowblind2.jpg | ||
| + | File:Snowblind3.jpg | ||
| + | File:Snowblind4.jpg | ||
| + | File:Snowblind5.jpg | ||
| + | File:Snowblind6.jpg | ||
| + | File:Snowblind7.jpg | ||
| + | File:Snowblind8.jpg | ||
| + | </gallery> | ||
== Downloads == | == Downloads == | ||
| − | + | === BSP === | |
| − | + | Embedded with [https://developer.valvesoftware.com/wiki/VIDE VIDE]<br> | |
| − | + | * '''de_snowblind (CSS):''' http://<br> | |
| − | + | * '''cs_snowblind (CSS):''' http://<br> | |
| − | '''de_snowblind (CSS):''' http://<br> | + | * '''dm_snowblind (HLDMS): ''' http://<br> |
| − | '''cs_snowblind (CSS):''' http://<br> | + | * '''dm_snowblind (HL2DM): ''' http://<br> |
| − | '''dm_snowblind (HLDMS): ''' http://<br> | ||
| − | '''dm_snowblind (HL2DM): ''' http:// | ||
| − | |||
| − | |||
| − | <br> | ||
== Game Modes == | == Game Modes == | ||
| − | |||
| − | |||
=== Defuse (de_snowblind) === | === Defuse (de_snowblind) === | ||
| Line 93: | Line 96: | ||
* TO-DO: Snow decals | * TO-DO: Snow decals | ||
* TO-DO: Wall decals | * TO-DO: Wall decals | ||
| − | * TO-DO: | + | * TO-DO: Tunnel entrance trim model |
| − | * TO-DO: | + | * TO-DO: Some balustrade models |
* WISHLIST: 3D Skybox | * WISHLIST: 3D Skybox | ||
* WISHLIST: Include the outside castle wall path, connect at G8 or E2 | * WISHLIST: Include the outside castle wall path, connect at G8 or E2 | ||
Revision as of 22:20, 22 December 2025
Snowblind Extended is a Source SDK map based on a level from the console game '007: NightFire'.
The map is a 1:1 replica of the courtyards inside Drake's castle, which is set in the Austrian mountains during a snowstorm.
Some small changes have been made from the original design, mainly to fix consistency errors, and to improve the gameplay.
Contents
Screenshots
Downloads
BSP
Embedded with VIDE
- de_snowblind (CSS): http://
- cs_snowblind (CSS): http://
- dm_snowblind (HLDMS): http://
- dm_snowblind (HL2DM): http://
Game Modes
Defuse (de_snowblind)
Compatibility: Counter-Strike: Source (CSS)
- 16 Terrorists and 16 Counter Terrorists spawns
- Buyzones at Terrorists and Counter Terrorists spawns
- 2 Bombsites (A+B)
Hostage (cs_snowblind)
Compatibility: Counter-Strike: Source (CSS)
- 16 Terrorists and 16 Counter Terrorists spawns
- Buyzones at Terrorists and Counter Terrorists spawns
- 2 Hostages
- 1 Rescue zone at Counter Terrorists spawn
Deathmatch (dm_snowblind)
Compatibility: Half-Life Deathmatch: Source (HLDMS), Half-Life 2: Deathmatch (HL2DM), Garry’s Mod (GMod)
- 32 random deathmatch spawns
- 16 Rebel and 16 Combine team deathmatch spawns (HL2DM only)
- ? random HL1 weapon drops
- ? random HL2 weapon drops
Notes
Any questions/reports can be send to: ![]()
Playtesting and feedback is appreciated.
- BUG: Snowfall stops in some areas after first death in CSS
- TO-DO: Snow displacements on the floors
- TO-DO: Snow decals
- TO-DO: Wall decals
- TO-DO: Tunnel entrance trim model
- TO-DO: Some balustrade models
- WISHLIST: 3D Skybox
- WISHLIST: Include the outside castle wall path, connect at G8 or E2