Difference between revisions of "Snowblind"

From DanIT
Jump to navigation Jump to search
Line 28: Line 28:
  
 
== Game Modes ==
 
== Game Modes ==
This map also includes visgroups for different existing gamemodes, enable the visgroup of the gamemode you want before compiling.<br>
 
 
General compatibility includes all Source games. Conversion to Source 2 is possible without a lot of work.<br>
 
General compatibility includes all Source games. Conversion to Source 2 is possible without a lot of work.<br>
<br>
+
This map also includes [https://developer.valvesoftware.com/wiki/VisGroup VisGroups] for different existing gamemodes, enable the VisGroup of the gamemode you want before compiling.<br>
<br>
 
<br>
 
 
<br>
 
<br>
  
Line 38: Line 35:
 
[[File:Radar de snowblind.png|256px|thumb|right|Radar of de_snowblind]]
 
[[File:Radar de snowblind.png|256px|thumb|right|Radar of de_snowblind]]
 
'''Compatibility:''' Counter-Strike: Source (CSS)
 
'''Compatibility:''' Counter-Strike: Source (CSS)
 +
* 16 Terrorists and 16 Counter Terrorists spawns<br>
 
* Buyzones at Terrorists and Counter Terrorists spawns<br>
 
* Buyzones at Terrorists and Counter Terrorists spawns<br>
 
* 2 Bombsites (A+B)<br>
 
* 2 Bombsites (A+B)<br>
<br>
 
 
<br>
 
<br>
 
<br>
 
<br>
Line 52: Line 49:
 
[[File:Radar_cs_snowblind.png|256px|thumb|right|Radar of cs_snowblind]]
 
[[File:Radar_cs_snowblind.png|256px|thumb|right|Radar of cs_snowblind]]
 
'''Compatibility:''' Counter-Strike: Source (CSS)
 
'''Compatibility:''' Counter-Strike: Source (CSS)
 +
* 16 Terrorists and 16 Counter Terrorists spawns<br>
 
* Buyzones at Terrorists and Counter Terrorists spawns<br>
 
* Buyzones at Terrorists and Counter Terrorists spawns<br>
 
* 2 Hostages<br>
 
* 2 Hostages<br>
 
* 1 Rescue zone at Counter Terrorists spawn
 
* 1 Rescue zone at Counter Terrorists spawn
<br>
 
 
<br>
 
<br>
 
<br>
 
<br>
Line 68: Line 65:
 
'''Compatibility:''' Half-Life Deathmatch: Source (HLDMS), Half-Life 2: Deathmatch (HL2DM), Garry’s Mod (GMod)
 
'''Compatibility:''' Half-Life Deathmatch: Source (HLDMS), Half-Life 2: Deathmatch (HL2DM), Garry’s Mod (GMod)
 
* 32 random deathmatch spawns<br>
 
* 32 random deathmatch spawns<br>
* 16 rebel and 16 combine team deathmatch spawns (HL2DM only)<br>
+
* 16 Rebel and 16 Combine team deathmatch spawns (HL2DM only)<br>
 
* ? random HL1 weapon drops<br>
 
* ? random HL1 weapon drops<br>
 
* ? random HL2 weapon drops<br>
 
* ? random HL2 weapon drops<br>
 
<br>
 
<br>

Revision as of 09:59, 12 October 2025

Radar

Snowblind Extended is a Source SDK map based on a level from the console game '007: NightFire'.
The map is a 1:1 replica of the courtyards inside Drake's castle, which is set in the Austrian mountains during a snowstorm.

Some small changes have been made from the original design, mainly to fix consistency errors, and to improve the gameplay.









Downloads

Valve Map Format (VMF): http://
Materials: http://

Plug and play BSP's with embedded materials (VIDE):
de_snowblind (CSS): http://
cs_snowblind (CSS): http://
dm_snowblind (HLDMS): http://
dm_snowblind (HL2DM): http://



Game Modes

General compatibility includes all Source games. Conversion to Source 2 is possible without a lot of work.
This map also includes VisGroups for different existing gamemodes, enable the VisGroup of the gamemode you want before compiling.

Defuse (de_snowblind)

Radar of de_snowblind

Compatibility: Counter-Strike: Source (CSS)

  • 16 Terrorists and 16 Counter Terrorists spawns
  • Buyzones at Terrorists and Counter Terrorists spawns
  • 2 Bombsites (A+B)








Hostage (cs_snowblind)

Radar of cs_snowblind

Compatibility: Counter-Strike: Source (CSS)

  • 16 Terrorists and 16 Counter Terrorists spawns
  • Buyzones at Terrorists and Counter Terrorists spawns
  • 2 Hostages
  • 1 Rescue zone at Counter Terrorists spawn







Deathmatch (dm_snowblind)

Radar of dm_snowblind
Radar of dm_snowblind (team)

Compatibility: Half-Life Deathmatch: Source (HLDMS), Half-Life 2: Deathmatch (HL2DM), Garry’s Mod (GMod)

  • 32 random deathmatch spawns
  • 16 Rebel and 16 Combine team deathmatch spawns (HL2DM only)
  •  ? random HL1 weapon drops
  •  ? random HL2 weapon drops