Difference between revisions of "Snowblind"
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== Downloads == | == Downloads == | ||
| − | '''Valve Map Format (VMF):''' <br> | + | '''Valve Map Format (VMF):''' http://<br> |
| − | '''Materials:''' <br> | + | '''Materials:''' http://<br> |
| − | <br> | + | |
| + | Plug and play BSP's with embedded materials:<br> | ||
| + | '''de_snowblind (CSS):''' http://<br> | ||
| + | '''cs_snowblind (CSS):''' http://<br> | ||
| + | '''dm_snowblind (HL2DM/GMod): ''' http://<br> | ||
<br> | <br> | ||
<br> | <br> | ||
Revision as of 04:31, 12 October 2025
Contents
Snowblind
Snowblind Extended is a Source SDK map based on a level from the console game '007: NightFire'.
The map is a 1:1 replica of the courtyards inside Drake's castle, which is set in the Austrian mountains during a snowstorm.
Some small changes have been made from the original design, mainly to fix consistency errors, and to improve the gameplay.
Downloads
Valve Map Format (VMF): http://
Materials: http://
Plug and play BSP's with embedded materials:
de_snowblind (CSS): http://
cs_snowblind (CSS): http://
dm_snowblind (HL2DM/GMod): http://
Game Modes
This map also includes visgroups for different existing gamemodes, enable the visgroup of the gamemode you want before compiling.
General compatibility includes all Source games. Conversion to Source 2 is possible without a lot of work.
Defuse (de_snowblind)
Compatibility: Counter-Strike: Source (CS:S), Counter-Strike: Global Offensive (CS:GO)
Hostage (cs_snowblind)
Compatibility: Counter-Strike: Source (CS:S), Counter-Strike: Global Offensive (CS:GO)
Deathmatch (dm_snowblind)
Compatibility: Half-Life 2: Deathmatch (HL2:DM), Garry’s Mod (GMod)